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- on mouseDown
- if the castNum of sprite 39 = the number of member "pixel" then
- set the castNum of sprite 46 to the number of member "scrollbar ball.hand"
- hFingerCheck(4, "ghost", "ghost mask")
- hFingerCheck(5, "ghost", "ghost mask")
- cursor(200)
- end if
- end
-
- on mouseUp
- set the castNum of sprite 46 to the number of member "scrollbar ball"
- cursor(-1)
- end
-